Advanced Interactive Design - Task 1 / Interactive AR Application

31/8/2023 - 5/10/2023 (Week 1 - Week  6)

Anna Chin Siaw Fong / 0354370 
Advanced Interactive Design / Bachelor of Design (Honours) in Creative Media / Taylor's University
Task 1 / Interactive AR Application



INSTRUCTIONS


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Task 1 - Interactive AR Application

For this task, we were to develop an AR application with AR interactivity that will fit the Brand Experience of the product we have chosen and will be carried forward to the Final interactive website project. Before starting Task 1, I brainstormed for ideas on what kind of filter I wanted to do and also the website. I came up with 3 ideas and proposed it to Mr. Razif.

Fig 1.0 Instagram Filter Proposal

After presenting the proposal to Mr. Razif, we went with idea #1 which is the New Jeans lightstick filter. Before creating the filter, I went to do some research on how to creating an instagram filter. I downloaded Meta Spark Studio and explore the app for a bit. I made a simple 3D lightstick and tested it out on Meta Spark Studio before creating the actual filter as I wanted to find out how things work in Meta Spark Studio.

Fig 1.1 Filter test

After testing, I started creating my 3D lightstick for my filter. I tried making a 3D model in Adobe Illustrator as a reference for me to make the actual lightstick in blender. 

Fig 1.2 3D lighstick reference

I imported the reference into Blender and began modeling my 3D lightstick. It was a learning curve for me as I never 3D modelled before. I created my model in 6 colours (white, blue, pink, yellow, green and purple).

Fig 1.3 Model structuring

Fig 1.4 Smoothened Model

Fig 1.5 White lightstick with glow

After creating the model in Blender, I imported it into Meta Spark Studio and started creating the filter. I added a hand tracker for my filter. When there is a present of a hand, the lightstick will appear. I also created a UI picker so that users can pick the colours of the lightstick when using the filter. I imported my images to Meta Spark Studio to use for the UI picker as well.

Fig 1.6 Filter hand tracking

Fig 1.7 Patch editor

Fig 1.8 UI picker images

I also added a glow effect using a PNG picture as Meta Spark Studio did not support the glow effect that I created in Blender. I had to create a new material and add the PNG as the texture. Then, I created a null object and used the material on the plane to create the glow effect for the lightstick.

Fig 1.9 Glow effect PNG

Fig 1.10 Glow material

Fig 1.11 Making glow effect for lightstick

Before uploading my filter, I tested out the filter using the "test on device" option in Meta Spark Studio.

Fig 1.12 Testing filter

After testing, I uploading it at Meta Spark Hub. I added the demo video and also an icon for my filter.  I used Adobe Photoshop to create the icon for my filter.

Fig 1.13 Creating icon

Fig 1.14 Uploading filter

Final Submission

Fig 2.0 Filter preview (Front Camera)

Fig 2.1 Filter preview (Back Camera)

Link to New Jeans Lightstick Filter: https://www.instagram.com/ar/851273716371215/


FEEDBACK
  • Research on how to make the filter
  • Try to find learn how to use blender to 3D model the lightstick

REFLECTION

Creating an Instagram filter was a challenging task for me. I had no prior knowledge of how to create an Instagram filter nor do i know how to 3D model. I had to learn new softwares in order to create an Instragram filter and to 3D model. It was not the smoothess learning process as I had to follow tutorials and learn it myself. I also faced difficulties when uploading my filter which I could not solve for the longest time. I had to trial and error to fix the problem. Despite all the difficulties and challenges that I faced, I am glad that I was able to overcome them. It was a gratifying experience. Not only did I acquire new skills in 3D modeling and filter creation, but I also gained a profound sense of accomplishment. 

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